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This month, we’ve selected Casey Eastman, freelance programmer at DATA-S Productions, as the Qualcomm Developer of the Month. Casey began developing mobile apps in 2010 and focuses on contract work, as well as games and other projects in his free time.
Can you tell us about your company and the apps you develop?
DATA-S Productions is a freelance software development company. Primarily, we focus on the mobile markets, iOS and Android, for businesses seeking a mobile presence. However, in our free time, we like to develop games for the same markets. The company roster extends beyond me to include Ben Ballard (Art/Design) and Adam Gibbs (Audio Engineer). Freelancing opens the door for many different types of projects from many different industries.
How was your company started?
In 2010, I was offered a contract to quit my regular job to develop a couple of iOS apps for business in East Texas. At the time, I didn't own an iPhone or even a Mac but I did hear about how 'easy' is it to get rich on the app store. So... I jumped onboard. After a couple of months, I had published the first app and a second the following month. Unfortunately, none of the apps made more than about $200 and the contract was soon over. I decided to go full time freelance under DATA-S Productions and began offering software development services.
How did you come up with the company name, DATA-S?
DATA-S is an acronym for Death and the Atomic Squid, which were a couple of characters that a friend and I created in the early 90's. I don't recall who they fought or what they did back then, but now I envision the duo battling robots and other binary based monsters that venture through the internet's (void^(void)). I do hope to one day publish a game featuring DATA-S.
What advice would you give to other developers?
Be willing to learn from new developers with fresh perspectives as well as the more experienced industry leaders.
What do you love about developing mobile apps?
I love the devices involved with mobile development. Modern mobile devices, their supporting software, and SDKs offer an extraordinary amount of features to choose from. So many features that in 4 years , I feel that I've only experienced about 30-50% of what the iOS SDK has to offer and less for the Android OS. This doesn't include other OS's, 3rd party plug-ins, or maker systems (i.e.: UDOO, Raspberry Pi, Arduino).
Where do you and your team get inspiration for your work?
Most of our inspiration comes from newly discovered technologies and creatively challenging ourselves to include these technologies into a project in a way that we can explore, enjoy, and benefit from. Patch the Pumpkin AR came from discovering the Vuforia Extension for Unity and our own challenge to create a Halloween themed augmented reality game.
What are some development tools and resources you can’t live without?
A really comfortable chair and dry erase boards. Books, developer networks (Qualcomm!), and Stack Overflow. And of course, the Internet.
Who is your technology hero?
Linus Torvalds followed closely by Chewbacca and Tony Stark. In addition to Linux being incredible, Torvalds represents collaborative open source development, which has provided many of the resources that have enabled and helped innovate the software industry.
When enduring a long day, how do you and your team stay energized?
nero SONIC energy drinks, COFFEE!!, and large quantities of junk food. No naps, sleep is for the weak and unproductive. Most of our work is completed between 9pm – 5am.
Where do you see the mobile industry in 10 years?
For certain, the mobile industry will replace the desktop industry in the next 10 years. Day to day interactions with the “internet of things” will be integrated through personal mobile devices. I look forward to the day I can plug my tablet directly into a TV with a distinct graphic card and then sit back with a wireless controller and play desktop quality games.