Windows 8 and Windows RT devices are here. Are you on board yet?
We see big opportunities for Qualcomm Snapdragon™ processors as Windows starts running on more ARM-based devices, so we’ve updated several of our SDKs and software tools to help you with your Windows Store app development.
Think of Windows 8 as the next step for hundreds of millions of consumers already using Windows. That’s a huge potential opportunity for your apps in the Windows Store, which is available on every device running Windows 8 or Windows RT – desktops, notebooks and tablets.
Development Tools for Windows Store Apps
Windows RT contains many of the same features as Windows 8, but is a new operating system from Microsoft for thin and light PCs. The bulk of Windows Store app development practices are the same for both Windows 8 and Windows RT, but in a few scenarios Windows RT and the hardware particular to these PCs may require special consideration. If you want your apps to run across multiple operating systems, include Windows RT in your development plans.
We’ve certainly included it in ours. We want you to go into the dawn of Windows Store app development with a few extra arrows in your quiver, so we’ve updated several of our developer tools to support Windows 8 and Windows RT. There’s no charge for these tools, any one of which can help with your Windows Store app development, while increasing the appeal of your apps:
- AllJoyn™ SDK – AllJoyn is a framework for building peer-to-peer, proximity-based experiences into your apps, without the latency of cellular networks. The newly released AllJoyn SDK 3.0 includes support for Windows 8 and Windows RT, as well as Android, iOS, Linux, OS X and Windows 7.
- FastCV™ SDK – Developers keep coming up with new ideas for cameras in mobile devices, and the FastCV library’s accelerated functions let you enable computer vision through gesture recognition, face detection, augmented reality and image post-processing. Besides Windows RT, the FastCV SDK is also available for Android.
- Adreno™ SDK – The Adreno GPU inside Qualcomm Snapdragon processors is made for graphics-intensive 3D apps and games. The installed base of Snapdragon devices with Adreno is already huge, and when you factor in our support for Open GL ES 3.0 on Windows RT and Android in the Adreno SDK, your potential for monetization is even greater.
In addition to our tools, we held the Windows RT App Developer Contest over the last few months to help get the community started on the new platform. We’ll be announcing the winners soon, so stay tuned.
We see a lot of promise in Windows 8 and Windows RT, and that’s why we are helping developers like you, get your feet wet. Whether you’re designing new apps from the ground up or porting existing apps to the Windows Store, you can use our tools to make it easier. Find out more about the AllJoyn SDK, the FastCV SDK and the Adreno SDK.
Also, read Microsoft’s paper, Windows Store app development for Windows RT PCs for more information about general development practices for Windows Store apps that run on Windows RT, remote debugging, installing the Windows App Certification Kit, installing app packages, and sensor API development.
Are you developing Windows Store apps? If so, what do you need from us to do it better and more efficiently? Let me know in the comments below.